![]() Entrances may have multiple spawn points. Or, if you have access to The Blood Grove in part 2 of Act 3, theres a rover vendor who will have them in stock. Secret Areas encompass locations with entrances that are concealed or unmarked. Should you somehow prevail, vast riches await you within the Nemesis chest, with a very high chance of an Epic item and an increased chance of finding crafting Blueprints and Legendary Items. Off trolls, so you need to farm Smugglers Pass or Eastmarsh (east of Burrwitch) for them. Should you encounter one, do not try to flee it is already too late. Nemesis spawns have a chance to appear in just about any area where their Faction is present. Nemesis spawns are ultra-rare bosses, champions of their respective Faction that represent some of the toughest encounters you will face in Grim Dawn. As you slay your foes, you will gradually unlock additional monster spawns, increased Hero spawns and, upon reaching Nemesis status, Nemesis spawns. Just as improving your reputation with friendly Factions can earn you rewards, angering hostile Factions has ramifications as well. It has a Riftgate and connects to Sorrows Bastion, Mortons Claim, Fort Haron, Ashen Waste and Gryvers Mill. Not fully sure but I think you should use a char below lvl 50 to get it (or for a better chance at getting. The Blood Grove is a world area in Act 3. And yes you should still be able to see it just like you can see all low level blueprints for purchase at other vendors. Mandates significantly increase all reputation gains but, unlike Writs, can be placed in your Shared Stash to use on all your characters. The empowered and mythical versions don't have blueprints so when you see it should only be for the level 23 version. As a testament to your dedication, reaching Revered status allows you to purchase a Faction’s Mandate.
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